No Rest For The Wicked – An Introduction

Backstory:

Pestilence, a deadly epidemic that once threatened the World now returns back with a vengeance. A plague so deadly that it disfigures humans, causing them to mutate into unnatural abominations. Making them lose their minds without even letting them hold on to a shred of their past selves. These dire times gave rise to an order, the vanguard that stood between that what was lost and that what needed to be preserved. Fierce warriors that successfully managed to rid the lands of the deadly curse. These were the Cerim, still acknowledged for their legendary accomplishments among the denizens of the world. In the Prologue we hear Odessa, a young lady describing the same. Whereas on the other hand we find out that the Ruler of the lands, King Harol is dead and his heir King Magnus has now succeeds him. Apart from King Magnus we are introduced to two other characters, Madrigal Seline supposedly a Priestess and Baurus, a councilor to the former king, who swears fealty to the newly throned king. Upon further witnessing the conversation that takes place at the funeral, we see that the priestess and the councilor dispute on the approach and the current proceedings. Some light is shed on what the current ruler has in store for the Island of Sacra. Further along we can see a fleet of ships making their way towards the island with a rather dreadful plan that has already been set in motion. The intentions of the King clearly show us that he wants to claim Isola Sacra for himself and intends to use the Pestilence as an opportunity to do the same.


Character Introduction:

The character, a Cerim starts on board a ship on it’s way to Isola Sacra. Amidst a very unfriendly and apprehensive crew you meet the captain only to be shunned away as he is more worried about his plight due to your presence onboard the ship. Sent back to your quarters and with nothing else to be done you plan to rest only to wake up to an almost sinking ship. As you make your way to the top you notice that the inhabitants of Sacra are not very hospitable and welcoming to strangers from the mainland. As the final turbulent wave finally sinks the ship the player is castaway to a nearing shore. As they regain consciousness they will notice debris from the ship they were in all around them, along with the captain of the ship who with his dying breath gives you a clue as to where you are right now.


The Journey:

The player has to now make their way to King Ellsworth, the ruler of Isola Sacra. On their way defeating and looting as the usual ARPG experience would be with a slight souls like twist to the combat mechanics. Equipping better gear and crafting necessities that will help them face their first greatest challenge at the gates of the castle whose residents face an adversity that needs to be dealt with.

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