Location of Lingonberries in Grounded 2


Introduction

Lingonberry Leather is a crucial item required to craft Tier II gear and items. Its also an important component of a variety of armours and weapons. As one progresses through the quests they may find 2 Lingonberry chunks at one of the outposts but the player will struggle finding Lingonberries in the open world. This is since the Lingonberries grow in an obscured region of the map which is very difficult to access even if one has thoroughly explored the map.


Location

The berry bushes are located withing the northwestern hedge bush section of the map which starts after the Wooden Patio. There are two points of entry one where the Patio ends near two big black trash bags and the other further north.


Markers

The first marker is the Wooden Patio of the snack bar. This is easy to spot as its a wooden structure easily visile on the world map next to the snack bar. Incase you are still finding trouble then its to the left of the first time you exit into the park after completing the tutorial and before reacing the first Ranger Outpost.

The second marker is a plastic spork (Spoon with a Fork at the tip) that forms a ramp to take you to elevated ground. This is visible as a small white streak north of the wooden patio and is mentioned in the above video. We use this to reach the 2 Black trash bags.

The third marker are 2 mushrooms near a small grey stone once you climb this you will find a small stick leading to the entry to the ledge within which the Lingonberries grow. If you donot have a mount bring enough materials to craft workbenches which will allow you to climb the rock.


Tips

Make sure to carry a ranged weapon as the berries are a bit out of reach.

Carry some healing consumables as there are various groups of enemies that might overwhelm you.

Your Omniaxe has to be level II to harvest Lingonberry chunks from a lingonberry fruit.

Gathering Build: Monster Hunter Wilds


Introduction:

Out of research points? Is it taking you forever to gather materials? Is fishing whoppers turning into an impossible task? Well there is no need to worry, following is a guide to get the best endgame gear to help you with all of the above. This build will allow you to gather more materials per node and help stabilize your fishing, in turn helping you get research points faster. Research points are required for many different things such as creating and maintaining pop up camps, resting to change the time and season, creating investigations and trading for the materials at the Support Ship Trader Santiago. Materials on the other hand are required for crafting and trading. Fishing is crucial when it comes to gathering materials to craft some usable items, weapons and armor that require drops from various fish.


The Plan:

For gathering materials we will need Botanist and Geologist. For Fishing we will need Outdoorsman and finally we will use the Buff of Forager’s skill which increases the chances of finding rare gathering nodes.


The Build:

Head:

For the head gear we will need to craft the Square Glasses.
Following is the list of materials required:
1] Novacrystal x1 (Windward Plains, Scarlet Forest, Oilwell Basin, Ruins of Wyveria)
2] Lightcrystal x2 (Windward Plains, Oilwell Basin, Ruins of Wyveria)
3] Gracium x2 (Iceshard Cliffs – High Rank)
4] Icium x4 (Iceshard Cliffs)
Cost: 4000z

Getting this particular head gear will give the character Max level of Botanist and Max level of Outdoorsman.


Pants:

For pants we will need to craft the Azuz pants.
Following is the list of materials required:
1] Azuz Tanned Leather x1 (Trade Exchange Material: Azuz)
2] Firestone x2 (Oilwell Basin)
Cost: 4000z

Getting this particular leg gear will give the character Max level of Geologist.


Arms:

For arms we will need to craft Melahoa Branch ฮฑ.
Following is the list of materials required:
1] Great Hibiscus x1 (Trade Exchange Material: Ren & Gawdygog)
2] Guardian Seikret Feather+ x1 (Guardian Seikret – High Rank)
3] Lightcrystal x1 (Windward Plains, Oilwell Basin, Ruins of Wyveria)
Cost: 4000z

This piece of armour will contribute towards the Forager’s luck skill.


Waist:

For the waist we will need to craft Melahoa Folia ฮฑ.
Following is the list of materials required:
1] Great Hibiscus x1 (Trade Exchange Material)
2] Guardian Seikret Feather+ x1 (Guardian Seikret – High Rank)
3] Lightcrystal x1 (Windward Plains, Oilwell Basin, Ruins of Wyveria)
Cost: 4000z

This piece of armour will contribute towards the Forager’s luck skill.


Chest:

For the chest we will need to craft Melahoa Jacket ฮฑ.
Following is the list of materials required:
1] Great Hibiscus x1 (Trade Exchange Material)
2] Guardian Seikret Feather+ x1 (Guardian Seikret – High Rank)
3] Lightcrystal x1 (Windward Plains, Oilwell Basin, Ruins of Wyveria)
Cost: 4000z

This piece of armour will contribute towards the Forager’s luck skill.


Maelle’s Defense + AP Farm + Verso’s Break Build


Introduction:

As we progress into mid game we encounter enemies that throw the entire team into a disarray, AP drains and chain stuns just ending making you lose hope in your party pretty quickly. To counter this you will have to level up to make your characters tanky or higher than the current level of enemies. Though there is an alternate way to make things work and it comes at a cost by humbling Maelle and letting her tank. Maelle’s defensive stance has a 50% damage reduction and with a few other Pictos and well slotted Luminas she can be an impressive raid boss.


Summary of the Build

Maelle will not only be taking the hits from enemies but also provide AP to the other team members and preparing a setup for Verso. Verso on the other hand will be the main Break generator. Monoco will be our utility, dealing multitarget damage, healing and reviving.


Maelle’s Build

Weapon: Duenum (+1AP to allies when maelle gains AP)
Skills: Egide (Protect Allies from single target damage)

Pictos:
In Media Res
Pros: 1.3k DEF + 3 Shields
Cons: Life is halved

Recovery
Pros: 2k health + 324 DEF

Healing Counter
Pros: 700 HP + 25% Heal on counter

Luminas:
Dodger (+1AP share to team)
First Strike (Cast Egide First)
Burning Shots (Important for luck)

Energizing Start I II & III (AP Gain)
Staggering Attack (Break)
SOS Shell (Defense)

Description:
Maelle will open with free aim shots to try and set an enemy on fire (keep AP for Egide)


Verso’s Build

Weapon: Dualiso (Free base attack)
Skills: Assault Zero (5 hits to get to B Rank faster) + Perfect Break

Pictos:
Breaker: 25% increased break damage

Auto Rush
Pros: Speed

Breaking Burn
Pros: 700 HP + 25% Heal on counter

Luminas:
Versatile (After Free Aim Gain Damage)
Staggering Attack (+Base Break DMG)
Empowering Attack (Gain Powerful)
Combo Attack (+1 Hit)
Breaking Shots (Free Aim Shots Break)
Augmented Attack (+ Base ATK DMG)

Description:
Verso will start by doing 3 free aim shots (his AP meter will be mostly be full after Maelle’s Egide),
prefereably on a burning target (which might be set ablaze by Maelle’s 20% on free aim).
Follow up with a base attack since Dualliso has a free hit. Then follow up with Assault 0 or
Perfect Break.


Monoco’s Build

Weapon: Ballaro (Upgraded attacks gives +1AP to party)
Skills: Chapelier Slash + Chevaliere Ice + Portier Crash + Ramasseur Break

Pictos:
Any (Have not figure out this guy yet)
Mostly use those that have high health
and defense passives

Luminas:
You can use the same as Verso’s but I have very
low Lumina points for this dude
Auto Rush
Auto Shell
Recovery
Combo Attack

Description:
Always use the Upgraded Skills as they will provide AP to party members. Use this guy’s turn to
revive and heal Maelle in case she dies. Always use CC spells (Ones that hit multiple enemies).


Notes

1. Maelle can change into Virtuose Pose upon collecting enough Gradient charges and triggering the same. After the Gradient Attack you can follow up with Momentous strike or Fleuret Fury for huge damage. This can be done at the end if things are in your party’s favour or when the enemy is broken.

2. Make sure not to waste Verso’s Free Aim shots if his meter is full, use 2-3 free aim shots then a base attack to refill them.

3. If Maelle dies use Monoco to revive and heal her.

MH Wilds: Whopper Fishing Guide

Intro:

When you first reach Area 17 and cast your line you will realize that the fish does not bite easily with the Tuff Joint Bait equipped. The instructions are not that clear and you may end up staring at the open waters for quite a while. Basically you will have to not just jig the line but sometimes actually alternate between the W and S key on PC (or whatever you have set the movement keys up and down to).


Location

Go to the area below popup camp 17 where you first fought the Uth Duna. You will notice a vast expanse of water at the northern edge of this location. Find a spot with a school of fish or wander about till you notice the big fish with fins popping out of the water. Cast you line here and alternate between the up and down arrow keys to attract the fish. At first you might attract the smaller fish but eventually the big ones will get attracted towards it.


Method to keep the line tact

Follow the fish’s movements using character movement keys (WSAD for PC). Mostly it will move side to side but sometimes it will jump out of the water at this time you have to follow its movement using all directions its moving towards, up when it jumps out press the movement key in the direction it’s pointing, multiple if necessary and then press the left click on the mouse to restrain it. Slight side to side movements are also required at times.


Obstacles

When a fish hits an obstacle like a rock or cuts your line of sight make sure to press the movement key of the opposite direction.


Method to reel it in

When the fish is finally tired there will be a momentary pause in it’s movements. At this time quickly alternate between the Up and Down movement (W and S for PC) keys. Make sure to follow its movements again once it gets agitated. Keep following this process and you will have caught the whopper in no time.

Project Castaway: How to craft Rope


Introduction:

The stone axe is one of the most important tools in the early game as well as later until you get to the more advanced versions of the tool. It can be used to cut various trees and materials to reduce them to smaller forms. So it is a crucial item for the player’s survival. When the player first reaches the shores of the island he already has 1 piece of rope in his inventory. So he can easily craft the rope. The main issue arises during the first run is when the player realizes they lack the rope to create a second stone axe. This item cannot be found by scavenging but has to be crafted via a utility device. Building this device requires very few ingredients but requires an axe itself to cut the Yucca Tree. So make sure to craft this device early on when your axe still has durability remaining.


How to craft:

First we will need to build the spinning wheel. This can be built by accessing the journal and clicking on the utility section which is in the top menu of icons. In the bottom right corner we will find the spinning wheel. Select it and place it on an eligible surface.

To completely build it we will need to add 8 small sticks and 1 metal sheet. These can be found scattered around the shores of the island. Sticks can be carried in multiples and will be added to the backpack, whereas the metal sheet can be carried one at a time.

Add them to the device and it will be ready to go but we are not done yet. We need a crucial ingredient called the Yucca leaf to craft the rope. These trees are actually quite small and are not easy to find but once you are familiar with the island you will find a bunch of these near the rock formation close to the starting area.

Yucca Tree

Aim at the stem of the plant and use an axe to cut it till it splits into multiple Yucca leaves. Collect the leaves and feed them to the Spinning wheel. You will get a single piece of rope from a single Yucca leaf.

Project Castaway – Starting Basics

Introduction:

A recently released early access survival in which the protagonist goes in search for his missing relative, good old Seamus Alevary. The game starts with the player’s character is seen recording a message on a tape recorder as a last ditch effort to inform whoever finds it about his mission and the current adversity he is facing. Upon crashing into the ocean you miraculously survive and have to swim to the shore of an unknown island which seems to be close enough to the last known location of where the person you came to search for, went missing. We are then tasked with the usual survival related tasks of acquiring food and building shelter and resistance from the environment. Below we shall see what are the initial requirements for setting ourselves up on this unknown shore.


Materials:

Sticks and rocks and your priority at the start. You will find these scattered along the shores and in the forested area as well. Collect a few as we will need these to create the basic tools that are required to harvest resources and build structures.


Tools:

The stone hammer and stone axe are the basic tools required at the end. With the stone axe you will be able to cut down palm trees as well as kill small creatures for meat and materials. The stone hammer on the other hand is required to build structures.


Important Materials:

Next with the tools we have built we will first cut the palm trees to harvest Logs, Palm Frond and Coconuts. Logs and Palm Fronds can be used to build structures, whereas Coconuts can be used to replenish Hunger and Thirst. The axe can also be used to kill turtles in order to harvest meat and shell. You can craft the stone knife as well to kill creatures and harvest certain plants.


Saving the game:

Now with the Palm Fronds you can build a bed, with which you can interact to save the game as well as rest. This can be accessed by opening the journal by pressing the ‘B’ key and then navigating to the Shelter & Beds section. It requires 6 Palm Fronds and these can be carried three at a time.


Healing:

Next we move to healing items since you might get too close to the aggressive animals or take fall damage or get inflicted by some ailment. So in order to create this you will require cloth to make a bandage and then some seaweed to create the Seaweed Dressing Bandage that will slowly heal as well as prevent infections and rashes. In place of Seaweed you can use palm fronds to create an even effective Palm Frond Bandage.


Structures

Structures can be built by first equipping the hammer and then pressing the ‘R’ key. After placing the structure you will need to add materials and then build it. Use the hammer to craft your much needed amenities. Using this menu you can create a variety of things but make note of the durability of the hammer. Use ‘Q’ and ‘E’ keys to vertically scroll through the items.


Campfire and Cooking

An important note here is that rocks can be carried 3 at a time. Make sure to create the Campfire by accessing the Fire Making section as this will allow you to cook meat that can be harvested by killing turtles or lizards. After building the campfire, open your backpack by pressing ‘TAB’ and then clicking on the arrows on top to access the inner bag space. Here select the meat then hover it over a stone with a circle icon over it, this allows you to place the meat. Next start the fire by repeatedly tapping the ‘F’ key. A timer will show above the meat that has been placed on the campfire. Once cooked make sure to pick it up. Uncooked meat will give the character indigestion or parasites.

Cassette Beasts: Most Important Cassettes

Introduction:

As the player progresses through the game they come across various untraversable regions. The player will also notice certain objects that may seem breakable or unusable for the time being. This is where a certain few cassettes come in handy and are a must have for everybody.


Boltam:

Recording this cassette unlocks the Electromagnetic ability that allows the player to travel using magnetic poles scattered across the map as well as access electromagnetic plates and blocks. This ability can be activated by holding down the ‘R’ key. The poles allows the player to basically levitate to higher areas using the power of magnetism. The plates and the boxes can be triggered as well via this ability. The boxes can get you to very high places by standing on top of them, whereas the plates can be triggered to activate them. This is one of the most important abilities early on and can help you reach almost all the parts of the map no matter how high they seem to be.


Diveal:

This particular cassette is the second most important cassette that allows you to swim over water bodies. This specific cassette can be found in the north eastern reaches of the map and with this ability coupled with the electromagnetic ability the map is your oyster.


Dominoth:

The first ability that you unlock after the battle with a mothwing that is triggered by the light of a lamp post as you start completing the quests. With this ability you can glide over short distances and fly over vents that push out air. This ability is required to get to places that will help unlock electromagnetism and swim abilities.


Bulletino:

After successfully recording a bulletino it will unlock the dash ability that will allow the player to break the fragile blocks of stone that can be seen as you make your way across the map. This ability also allows the player to jump over ramps to get to previously inaccessible places.


Jumpkin:

Once your progress further west and reach the farm you will come across the jumpkin which when recorded unlocks an ability that allows the player to transform into a ball of vines by holding the ‘ctrl’ key. This allows the player to scales short distances vertically and horizontally. This ability is also required to complete a certain quest.


Averevoir:

This particular cassette provides additional functionality to the pre existing flight ability. Pressing the ‘Space’ key once again will extend the height of the flight. This also allows the player to chain into the vine trap ability of jumpkin, which cannot be done with the basic flight ability.

Genshin Impact – A New Beginning

Introduction

Genshin Impact is a cross platform ARPG with online co-op features developed by miHoYo. It is an impressive and visually astounding game with various. The gameplay is butter smooth and the details on the characters are at an elite level. The game also adjusts it graphics quite well to streamline performance. It requires a consistent internet connection or you will face continuous disconnection issues.

We start off with a cutscene with the the twins Lumine and Aether fighting against a heavenly being called the Sustainer of Heavenly Principles, here we are faced with a choice between the two characters for one to be captured by the divine being. We then wake up stranded on the shores of Tevyat where we encounter Paimon, a companion and a guide that accompanies us throughout the game. As we proceed towards civilization we notice a dragon and later on find a mysterious character trying to soothe it. As the dragon notices our presence it gets enraged and flies of causing the mysterious character to disappear as well.

Next we encounter Amber, an Outrider of the Knights of Favonius. She leads us to Mondstadt, along the way dealing with a Hilichurl camp and informing us that the monsters have been posing a threat to the city by getting closer to it ever since Stormterror’s presence had increased.

After reaching Mondstadt, the city gets attacked by Stormterror causing our character to get caught up by one of its whirlwinds, forcing us into the skies, resulting in a battle with the dragon thanks to a mysterious force that let’s us do so.

As we almost near the end of defeating the dragon it flees away and upon landing back in the city we are greeted by the Cavalry Captain of the Knights of Favonius, Kaeya. A short conversation leads to the character being invited to the office of the Acting Grand Master of the Knights, Jean and the librarian Lisa, where we are then tasked to explore and destroy three Stormterror’s crystals located at three different temples. Here the mechanics of the game are explained where in how different elements can trigger certain things and how to take advantage of the characters.

Finally after dealing with the crystals we are done with the first quest. This also unlocks the Adventurer’s Guild which has various tasks upon completion reward the character with various items that will help with the overall game’s progression of characters and items. Fragile Resin, Artifacts, Mora, Ascension materials and Experience boosting items are the main drops. Resin being an essential item to unlock rewards and complete events later on.

Don’t Starve Together – Wortox Character Guide

Introduction

Krampus’ partner in mischief and once an unperturbed Imp, joins the constant as a reformed soul. Wortox was introduced as a character very recently and can be unlocked via the Weave mechanic. He can be crafted for 2700 spools, which can be gathered by unravelling(dismantling) wardrobe items or heads of previously crafted curios.


Character Details

Wortox’s is able to collect souls from things that die around him. He can then use these souls for various purposes. He starts off with six souls in his inventory. Souls can be gathered easily by killing butterflies, moleworms and spiders. Wortox has a very big disadvantage when trying to recover from hunger by eating food. He recovers only by 50% of the usual but can be overcome by eating souls and managing sanity. Garland is a key items early on which costs just 12 flowers to craft. Later on once you find better weapons you can live off your souls by killing off the shadows. Once you have a few souls pick flowers or cook and eat green caps once your souls are at the maximum. Picking up an extra soul once the maximum has been reached, that is 20 souls, Wortox will drop half of his stash and lose sanity. Now lets get on to the benefits of the character, his abilities are as follows:

  • Eat Souls to recover Hunger
  • Release souls to heal Wortox and nearby players
  • Teleport short distances, even across untraversable land
  • Teleport to anywhere on map

Eat Souls to recover Hunger

Consuming a soul restores hunger at the cost of sanity for Wortox.

Release souls to heal Wortox and nearby players

After consuming a soul it can be released to heal nearby players for a certain amount of health depending on the number of players within the predefined range of healing.

Teleport short distances, even across untraversable land

Can jump across water and short distances on the currently displayed screen. The cursor first displays “Soul Hop”, teleporting a short distance will consume a soul and then the cursor will display “Soul Echo” for a short duration, which when used will teleport Wortox to the spot but won’t consume any soul.

Teleport to anywhere on map

After opening the map, hovering over it will show how many souls will be consumed and no souls will be shown if a sufficient amount is not present. To teleport, right click on the opened map and press the map key to close it this will the teleport Wortox to the spot you had right clicked on.

Conclusion

Souls can be used to recover from hunger at the cost of sanity but once you get efficient with killing the shadow creatures you will be able to gain the max amount of souls and then recover sanity by picking flowers, crafting garland and consuming cooked greencaps.

Focus on helping your team in gathering distant items. Wortox’s ability to jump across untraversable terrain and teleport to undiscovered regions on the map makes him a good character to scout the map and gather crucial resources while the team focuses on crafting and building. Make sure that you have a sufficient amount of souls before teleporting a huge distance or atleast make sure that you are equipped with a proper weapon that will help you dispatch enemies quickly to gain souls.

Wortox can support the team further by healing players in an area of effect and as the players kill enemies around him it will only further ease the burden of farming souls. Very helpful during enemies like hounds that attack in groups or some bosses that spawn mobs of lesser foes around the players.

Overall Wortox may not be a beginner friendly character as managing souls and his hunger requires a little bit of skill to dispatch enemies at the same time it requires you to carry on with the normal gameplay so beginners might get stuck in an infinite loop of recovering sanity then hunger.

No Rest For The Wicked – An Introduction

Backstory:

Pestilence, a deadly epidemic that once threatened the World now returns back with a vengeance. A plague so deadly that it disfigures humans, causing them to mutate into unnatural abominations. Making them lose their minds without even letting them hold on to a shred of their past selves. These dire times gave rise to an order, the vanguard that stood between that what was lost and that what needed to be preserved. Fierce warriors that successfully managed to rid the lands of the deadly curse. These were the Cerim, still acknowledged for their legendary accomplishments among the denizens of the world. In the Prologue we hear Odessa, a young lady describing the same. Whereas on the other hand we find out that the Ruler of the lands, King Harol is dead and his heir King Magnus has now succeeds him. Apart from King Magnus we are introduced to two other characters, Madrigal Seline supposedly a Priestess and Baurus, a councilor to the former king, who swears fealty to the newly throned king. Upon further witnessing the conversation that takes place at the funeral, we see that the priestess and the councilor dispute on the approach and the current proceedings. Some light is shed on what the current ruler has in store for the Island of Sacra. Further along we can see a fleet of ships making their way towards the island with a rather dreadful plan that has already been set in motion. The intentions of the King clearly show us that he wants to claim Isola Sacra for himself and intends to use the Pestilence as an opportunity to do the same.


Character Introduction:

The character, a Cerim starts on board a ship on it’s way to Isola Sacra. Amidst a very unfriendly and apprehensive crew you meet the captain only to be shunned away as he is more worried about his plight due to your presence onboard the ship. Sent back to your quarters and with nothing else to be done you plan to rest only to wake up to an almost sinking ship. As you make your way to the top you notice that the inhabitants of Sacra are not very hospitable and welcoming to strangers from the mainland. As the final turbulent wave finally sinks the ship the player is castaway to a nearing shore. As they regain consciousness they will notice debris from the ship they were in all around them, along with the captain of the ship who with his dying breath gives you a clue as to where you are right now.


The Journey:

The player has to now make their way to King Ellsworth, the ruler of Isola Sacra. On their way defeating and looting as the usual ARPG experience would be with a slight souls like twist to the combat mechanics. Equipping better gear and crafting necessities that will help them face their first greatest challenge at the gates of the castle whose residents face an adversity that needs to be dealt with.